is it possible to have a "menu" scene behave like an interface which you can lay (with alpha transparence) over the scene?
I'd like to achieve a menu which is not fullscreen, but a small area in the center of it. The background fades a bit darker and displays buttons like save, load, quit, etc. The problem here is when i want to use the save/load stuff i must use a menu instead of an interface. Here i am not able to have a transparent background. I know that it's like a new scene and for this the old scene gets unloaded (?).
But is there a possible way to use all the menu features on interfaces OR to get transparence working on the menu?