#3, by afrlmeMonday, 20. July 2015, 11:35 10 years ago
Displayed text automatically triggers the associated characters talk animation. Narration text will not trigger the talk animation, but it will not automatically be positioned above the characters head. You could try enabling the display as background text option for the character which will allow you to control the character still (walk, etc) or you could try creating the animation you want it to play under the talk animation group & changing the animation index (as Sebastian.204 said) just before executing the display text action part, or you could create another outfit with that animation as the talk animation & swap to that outfit before executing the display text & then back to the previous outfit afterwards. Take your pick.