Ke4 AWW YISS
AFRLme : Yeah! I remember Chris talking about it at one point, but I was super confused when I couldn't find it. I didn't realise it was code related.
Lebostein: Hey man, its actually much simpler than it appears, you don't have to do anything with that huge amount of code, you just have to add it as a definition script in the game.
Once its in there, all you need to do is create the action "execute script" And then put in the individual effects you want. Examples found here http://wiki.visionaire-tracker.net/wiki/Compiled_Index_of_Lu...
Which are normally just one line of code!