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  • #10, by BigStans 13 years ago Zitieren
    Tested something around with letterbox and pillarboxing.
    I added it as an feature request, because it's too close to the next update (4.0.1).
  • #11, by SDMono 13 years ago Zitieren
    Sounds great!!! Thanks man, I really hope you can implement it in one of the next updates. It would help all the guys trying to make retro style pixel games. Cannot wait!!! grin
  • #12, by Nigec 13 years ago Zitieren
    I could make a launcher for Mac, Linux and Windows.. however I don't have VS r4 just 3.71
    Probably even Android
  • #13, by BigStans 13 years ago Zitieren
    Why an launcher it was not cross. I am sure, you have problems with an "Launcher" on Mac too. Gatekeeper…
    So, make an .vis for an "setup" use "ReplaceGame" (http://wiki.visionaire-tracker.net/wiki/ReplaceGame) and write the ini file to start the game vis. This was cross on every platform.
  • #14, by afrlme 13 years ago Zitieren
    “
    Why an launcher it was not cross. I am sure, you have problems with an "Launcher" on Mac too. Gatekeeper…
    So, make an .vis for an "setup" use "ReplaceGame" (http://wiki.visionaire-tracker.net/wiki/ReplaceGame) and write the ini file to start the game vis. This was cross on every platform.
    „


    Interesting idea... but games require restart to change to updated settings. I've not tested but I think that replaceGame function will not register the new settings? Also we could do with a key shortcut to swap between window mode & fullscreen mode - I think it's usually something like ctrl+enter.
  • #15, by Nigec 13 years ago Zitieren
    I can do "something" simple like this, which works fine on Windows and 3.7.1, it would have an Authors option so they can customize it to some degree

  • #16, by BigStans 13 years ago Zitieren
    Cool, but with an ingame setup you can theoretically create some "main menus" like the game The walking dead. And if the company & gamename is the same as in the game.vis you can load screenshots.
    I see an SDL change for simply entering & resizing fullscreen / windowed mode. But i will have a look later at it, if SDL 2.0.4 comes out smile
  • #17, by Nigec 13 years ago Zitieren
    Didn't VS have a launcher at one point.?. I'm sure one of the demo games in the shop has, done with VS 2x , I'm sure Lee pointed it out when we first talked about it :/

    Anyway if someone "needs" a launcher let me know, if its for Rev4 I'd need a simple built game to test it Mac and Windows, I'm very poor after buying the software I'm using to build the launcher lol
  • #18, by SDMono 13 years ago Zitieren
    A luncher for resolution, letter...pillar or windowboxing would be great. grin More options, better for the gamers!
  • #19, by Nigec 13 years ago Zitieren
    I was just going by the 3.7.1 ini, I don't know if version 4 has screen resolution?
  • #20, by afrlme 13 years ago Zitieren
    version 4 .ini file is almost same Nige mate.

    http://wiki.visionaire-tracker.net/wiki/Ini_File - few new additions.

    David is currently working on some new screen resolution stuff though (scaling/letterbox/pillarbox/shortcut to toggle between fullscreen & window mode etc).

    @Nige: In regards to screen resolution drop down values, it would probably be best if you generated list based on available screen resolutions of persons computer. So: auto, desktop, generated resolution values. I'm sure it should be possible as I've seen games display resolution options based on curent players computer/monitor.