This thread is a few years old. Some details may refer to an earlier version of Visionaire Studio. Current tutorials
getObject('Scenes[Test scene].SceneConditions[CONDITION_BATMAN]'):setValue(VConditionValue, true)
getObject('Scenes[Test scene].SceneConditions[CONDITION_SUPERMAN]'):setValue(VConditionValue, true)
getObject('Scenes[Test scene].SceneConditions[CONDITION_HULK]'):setValue(VConditionValue, true)
getObject('Scenes[Test scene].SceneConditions[CONDITION_SPIDERMAN]'):setValue(VConditionValue, true)
getObject('Scenes[Test scene].SceneConditions[CONDITION_THOR‘]'):setValue(VConditionValue, true)
local t = { "BATMAN", "SUPERMAN", "HULK", "SPIDERMAN", "THOR" }
for i=0, #(t), 1 do
getObject('Scenes[Test scene].SceneConditions[CONDITION_'..t[i]..']'):setValue(VConditionValue, true)
end