Ah you mean because it doesn't say you need to add an "s" to the end of it? Actually the tables used to have an extra column just for saying "Interfaces" but I thought it was a waste of space that could be better utilized for the description column. I could edit the header names & add the "s" to the versions that need it.
Not all of them have "s" on the end though.
game for instance does not have an "s" on the end & fields/tables in game are accessed like so...
game:getLink(VGameCurrentCharacter) -- returns current character
Interfaces
Characters
Objects
Animations
Actions
ActiveAnimations
etc all have an "s" on the end of them when accessing their fields/tables.
I'll look into updating them the morrow, it's a bit late now for me to try renaming them off the top of my head.
P.S: you should check out the
scripting wiki page for more insight into scripting in Visionaire Studio, as it explains how it works as well as providing various examples. However we haven't written up any information yet in regards to the new shorthand method for accessing/updating data structure tables/fields.