Thanks AFRLme, according to my tests, the game seems to run slightly faster once compiled into exe. Good to know, even if it's almost imperceptible.
Well I now have almost created all my basic framework (main menu, main features, beginning of the game, opening movie, inventory, etc...). I feel a lot better !
Unfortunately I'm still stuck on the Save issue. When I save, it still goes to the first available slot and I don't know how to change this (something new about this in the next release ? Seems important to me.)
check out my advanced menu template for a complex/professional style game menu example complete with correct way to make a save menu & various other things such as new game, resume game, bonus content etc & reading/writing from/to the config.ini file.
I found something from you here :
http://alternatingfrequencies.com/vs/quick_sld_menu_example.rarBut it seems that the link is dead. Is it the template you were refering to ?