Hi
Hi have more a problem with my cursor.
2 years ago, you gave me this script that works very well.
function setCursor(c)
if game.UsedItem:isEmpty() then
startAction("Actions[set_"..c.."]")
end
end
and for each objet, in execution type : Cursor enters object area, i have for example :
Execute script 'SetCursor["bas"]
and for Cursor leaves object area
When I go from one room to another, the cursor is either invisible and keeps the name of the action and I have to move my mouse over an area for it to appear, but it keeps the name of the command displayed.
I tried to put in the next room in "At beginning of scene", the following commands:
or
But the problem is the same, the cursor is invisible and the name of the old command is displayed as long as I do not fly over an object area.
Could you help me ?