My works in 3D

  • #1, by sailor-interactiveMonday, 26. February 2018, 05:16 6 years ago
    Look !!!

    Newbie

    52 Posts


  • #2, by LebosteinMonday, 26. February 2018, 11:11 6 years ago
    Why you are using 4 different threads to post your strange stuff? I think this is a forum for the Visionaire engine and not a forum for "art" presentation....

    Key Killer

    621 Posts

  • #3, by afrlmeMonday, 26. February 2018, 11:38 6 years ago
    grin

    I think they are touting for work. But aye it would be appreciated if you kept it all to a single thread. Also I'm going to be blunt - as it's what I do best...

    While what you have created is better than I could currently create (I have zero experience with creating 3D graphics & animations) I feel that it's not high quality enough that anyone here or elsewhere will take your offer for working on graphics for other peoples games seriously. You really need to step-up your game & come up with some much more detailed artwork with much higher polygon counts & higher resolution textures.

    I'm also fairly certain some of the things in your screenshots are asset/model flips. For example the skeleton. Based on the rest of the screenshots you've shared recently I believe it's an existing model that you have slapped a glowing light orb thing onto. For 3D graphics to look good you've got to try to be consistent in the quality & texture detail throughout. Banging a few premade 3D models/resources into a scene/image is not enough. If you plan on using existing assets then you need to personalize them & make them your own otherwise you are basically creating asset flip shovelware.

    Lastly, about all I can say is good luck with your game & freelance 3D graphic services as you are really going to need it. Just keep practicing & don't leap before you look!

    Imperator

    7278 Posts

  • #4, by sailor-interactiveMonday, 26. February 2018, 16:20 6 years ago
    Why you are using 4 different threads to post your strange stuff? I think this is a forum for the Visionaire engine and not a forum for "art" presentation....

    Just thought that you need to separate the themes of your publications in the forum. And that's all. And about the fact that the forum for Visionaire then I will say that without graphics it's just an engine, like from without the rest of the games: sound, special effects, etc.

    Newbie

    52 Posts

  • #5, by sailor-interactiveMonday, 26. February 2018, 17:08 6 years ago
    grin

    I think they are touting for work. But aye it would be appreciated if you kept it all to a single thread. Also I'm going to be blunt - as it's what I do best...

    While what you have created is better than I could currently create (I have zero experience with creating 3D graphics & animations) I feel that it's not high quality enough that anyone here or elsewhere will take your offer for working on graphics for other peoples games seriously. You really need to step-up your game & come up with some much more detailed artwork with much higher polygon counts & higher resolution textures.

    I'm also fairly certain some of the things in your screenshots are asset/model flips. For example the skeleton. Based on the rest of the screenshots you've shared recently I believe it's an existing model that you have slapped a glowing light orb thing onto. For 3D graphics to look good you've got to try to be consistent in the quality & texture detail throughout. Banging a few premade 3D models/resources into a scene/image is not enough. If you plan on using existing assets then you need to personalize them & make them your own otherwise you are basically creating asset flip shovelware.

    Lastly, about all I can say is good luck with your game & freelance 3D graphic services as you are really going to need it. Just keep practicing & don't leap before you look!
    I have hardly understood thanks for the comment, an abrupt English slang... Concerning their grounds in my game "Zorint in Lapland" in the main character more than 54.000...

    Newbie

    52 Posts

  • #6, by stothewMonday, 26. February 2018, 17:34 6 years ago
    the key is necessary for this heavy door!

    Forum Fan

    127 Posts

  • #7, by sailor-interactiveMonday, 26. February 2018, 17:42 6 years ago
    the key is necessary for this heavy door!

    Thanks for the quote of phrases of my hero of the zorint...

    Newbie

    52 Posts