Thank you! I can hear now, but the script is not working very well...
i. When I change scene, it goes to next song.
ii. When I click Track02 I hear Track01
iii. When I click track01 and click track01 again,
the song is playing twice.
iv. Same problem occures when I click Trak02 etc..
That's what i did and works:
A. Ten hotspots, one for every song. "Track01, Track02 ... Track10"
B. "Track01" Left Click Action:
Quit action Left Click Track02 , Quit action Left Click Track03, etc..
Change background music "Track01"
Pause for x seconds (x for the song duration)
Change background music "Track02"
Pause for x seconds
....
Change background music "Track10"
Pause for x seconds
Change background music ""
Quit Current Action
C. Same as B for Track02, 03, 04, etc...
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Some questions:
1. How can I pause or resume a track?
2. Is there a way to "force" a sound to continue playing at scene change, even if there is a fade out effect inserted?
3. Music in background has a "fade in / fade out" effect by default.
Is there a way to choose on or off, at certain tracks?
4. Music in visionaire has by default, a "compressor / limiter" effect inserted.
Can I turn it off? This is good for low volume sounds or for preventing sounds to clip, but high volume mastered songs, sound a little bit pushed.
I'm a musician and sound engineer, not programmer, maybe that's why I find it a little bit difficult under certain circumstances in my project.
Also, I think that would be nice and usefull if there were "layers" for music in visionaire.
For example one layer for Background music, one for ambient sounds and one for sound effects so all these can be mixed together.