#6, by afrlmeMonday, 18. December 2017, 22:31 7 years ago
VS is great if you are still wanting the point & click feature as an option for the more traditional adventure game feel / player. Side scrolling is possible, it's just VS wasn't originally designed for alternative control input devices, but with some scripting & trickery, it's possible. Gamepad/controllers work too.
If you aren't bothered so much about the point & click aspect of it, then maybe an engine like GameMaker Studio would be much better suited? I believe it's fairly easy to learn & like VS also comes with both premade actions/events with an optional scripting system. Creating character movement in that with keyboard/gamepads is quite simple as the engine excels at top-down & side-scrolling platform games. I don't know how hard it would be to create a point & click adventure in that engine though as it's not specifically designed for those as it doesn't have a built in way system & so on, or sections for creating items, inventory, etc. You would have to manually create all of that stuff yourself & probably script a FSM (finite state machine) to handle your scripts if you decided to use the scripting side of the engine.
As you say, everything has its pros & cons. Each game engine is no different.