Thanks to @MARVEL we finally got something going here ;-)
He claims that a good story needs a good basic idea. agreed!
So what are your approaches to develop a basic idea into a plot leading a player through a story?
What is the first thing you would start with?!
For my part I would start with making an outline which things I have to develop generally when I want to make an Adventure Game. That would be ...
- World(s)
- Characters
- Conflicts (Story)
- Puzzles
- Dialoges
I read in some other threads that some just start lining out the whole story like a perfect walkthrough for the game. I think thats basically a good Idea, but I never put this to practice. Would be great if some of you who did share their experience.
Furthermore I think it would be even better to start with writing down the story itself, cause if you start writing a perfect walkthrough you also start to think about details too much (like puzzles etc. that would distract me from focusing on the originality and twists of the story itself).
Ok, while I write this i realize how easy it happens to get from one topic to another etc. So I ll stop here and see if this gets some response and we get some great discussions going here.
So long
DAN