#1, by UmonFriday, 13. September 2013, 11:54 11 years ago
Hi all,
i was searching an option to build an setup routine for installation for the game after build it, but i cant foud one. Did i miss something or do i have to build my own setup - installation program?
#3, by afrlmeSaturday, 14. September 2013, 15:04 11 years ago
he means an option to export into a compressed package which other people can use to install the game to their computers with.
you need to use third party software for that... google installation compiler/builder software or something - I'm sure there are plenty of free (open source) or cheap ones available.
#5, by cr34m3Saturday, 15. March 2014, 18:15 11 years ago
A bit of a necro-post, but are there any additional requirements when creating an installer for a VS compiled game? I'm thinking of things like DirectX, C++ runtime libraries or similar redistributables.
I just want to make sure that all dependencies are catered for.
#6, by SimonSSaturday, 15. March 2014, 19:21 11 years ago
No DirectX is needed, because it's all based on OpenGL, that's part of every driver package. For VS4 you need Visual C++ 2012 Runtime, VS3 is build with 2008, that is part of most systems. Everything else is in the package.