I have various behavious that I've created with properties that I would like to expose in the editor when selecting the behavior for an object.
So far, I haven't seen any way to do this and I'm assuming that the Behavior component only exposes the 'Link' property and doesn't consider any properties on the Ilios script itself. Is this the case?
For now, I am just inheriting from base classes and overriding properties. This creates a lot of hard coded variables but does work. Is this the intended work flow?