Hi! I was playing with the export options with the demo of my game. I read the wiki and followed the instructions:
Windows
Download the platform target you would like to build for.
Copy the downloaded player into the "platform" directory of your Visionaire Editor installation.
Use build game in the Editor (full version only) and select the specific platform target you would like to build.
So I downloaded the Mac player, extracted the files in the "platform" folder, checked the "Mac" option in the export settings. But when I click on Build,
it keeps telling me that I have no player for Mac. I checked several times, the files for the Mac Player are all in the Platform folder.
C:\Program Files (x86)\Visionaire Studio 4\
Platform
|___Visionaire Player.app
........|___Contents
................|____CodeSignature
................|____MacOS
................|____Resources
................|____SharedSupport
................|____
Info.plist................|____
PkgInfo................|____
ResourceRules.plistAnd so on...
What did I miss ? I have Windows 8 x64. The game development started with VS 3 and I am using VS 4 now.
Edit: Same problem with Linux