yeah you can display integer or string of a value in any of the displayed text types.... character > display text, misc > display narration text, and misc > display object text.
inside of the text you add you can call values into the text like so:
- <v=value_name> -- displays integer (number) of linked value
- <vs=value_name> -- displays string (text) of linked value
You could of course use Lua & animations & control the animation frames to permanently display the health on the screen. Or you could even create a progress bar based on the volume slider script.