This thread is a few years old. Some details may refer to an earlier version of Visionaire Studio. Current tutorials
Create point and click adventures without coding. The free version covers up to 25 scenes per project. For more scenes or to earn money with your game, you need a license.
See the Indie Bundle Try it for freekillText(1)
or you just encapsulate every spoken character text in a cutscene and deactive that "always allow to skip active text" setting...I did mention that.
Now for the actual skipping, you could either wrap each display text inside of begin & end cutscene action parts which would allow the player to skip texts with escape (esc) key or you could use a Lua function I shared on the wiki ages ago which allows you to skip background texts.Wrapping in cutscene actions will still allow text to be skipped, but only with Escape (ESC) key.