Can't use multiple particle systems anymore?

  • #1, by fabian-schurgersMonday, 13. January, 13:56 3 months ago
    Hi there,

    I used to be able to use multiple particle systems on a location, to create multiple lights.

    But now, I don't seem to be able to do that anymore. I can add only one particle system to a scene, and that's it. (See picture)

    Is this because of an update, or am I doing something horribly wrong?

    Thanks!

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  • #2, by fabian-schurgersMonday, 13. January, 16:39 3 months ago
    Strange, but now I can select an object to attach a particle system to.

    And now it works. Guess I did something wrong, but the first time, I did not get a list of objects to attach anything to.

    Glad it works though!

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  • #3, by frankThursday, 27. February, 14:38 2 months ago
    Wasn't that always the case? A scene can have a particle system, and any number of objects in the scene can have a particle component.

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  • #4, by fabian-schurgersThursday, 27. February, 21:11 2 months ago
    Yeah, it was my mistake.

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  • #5, by joseph-kruseFriday, 25. April, 16:46 6 days ago
    Sometimes engines like Unity or Unreal tweak how components stack, and it breaks old setups.

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