#3, by armhansonMonday, 09. March 2015, 01:17 10 years ago
Ok. I'm having some theoretical pondering. What if I made an action area, and when the character enters that area, an applied script caused him to reduce in size? I don't even know if what I'm talking about is possible. Still learning a lot, but thought going around the normal character scaling options may work better since I want a more sudden reduction. Do you think that would be possible or have any suggestions for how to compile some working system?
The only other thing I can think to do is to create a separate identical outfit that's smaller and create a facade that the character would walk behind and come out on the other side further away/smaller. Seems like that'd be pretty easy to copy and paste stuff, but a scaling option that is not only limited to vertical would still be preferable.