#2, by zheFriday, 04. December 2015, 17:26 9 years ago
You can click any point from the existing waypoints to set him active, now if you click anywhere else you create a way between the active one and the new one.
#3, by darren-beckettFriday, 04. December 2015, 17:54 9 years ago
So, there's no way to add an additional point onto an existing line. Do the points need to be created in a certain order to make sure the character walks correctly?