My name's Simon and I'm currently developing a game/interactive story called A Song for Viggo.
It's a story about a father that accidentally backs over his son, with his car. The son dies and this is how it all begins - the rest of the story is about managing life through trauma, grief, depression, obsessive compulsive disorder, while managing his relations to his family. It's quite a sad game, but a game about bringing difficult topics to the videogame-medium, about showing that games can be so much more. That games doesn't have to be "fun", but instead a beautiful narrative interesting experience.
It's been under development for 6 years, and it's been through some phases where it's been scratched and built anew. Right now I'm kind of looking for team members thats interested to follow my vision in this. I'm building it in Visionaire. The graphics/artstyle is made of real stopmotion paper building (where I build the scenes in my kitchen, photograph/animate them and insert them into the engine).
As for the soundtrack here's a sneakpeek: https://soundcloud.com/simon-karlsson-24/sets/a-song-for-viggo
I kind of want to look for team members with heart and passion, endurance and kindness. It doesn't matter if you don't know certain skills if you're willing to learn.
I wish I could say "here, take my money", but truth to be told I have no money to give. So everyone involved in this project are working for royalties (even me)
. It's already confirmed to be released on Steam, but also planned to be released on Mac, Linux and iOS.
Write me a PM if you're interested.
I'd love to hear from you.