Ilios stuff:
- Matrix functions, Mat3 from Mat4, Scale, Translate, Rotate for Mat3
- Picture now has the fields: Scale, ScaleX, ScaleY, Rotation, RotationCenter, ShaderSet like lua sprites
- Fix: ObjectBehaviour is not rendering if there's no sprite
- New fields for Vis: Platform, SystemLanguage, SystemLanguageCode, DisplayResolution, CursorPos
- Fix: extension show already defined
- il debugger, set breakpoints on lines and start with F5
- Outlets can now also be array types of all primitive types, string, point and path
New things:
- steam sdk update, 1.61, you need to update the dlls for it work
- TMX now supports orthogonal, stacked and hexagons
- Expanded tree items in the audio system and the outfit are now saved
- Option to export component video separate
- Find unused entities, checks only for direct links and not objects on a scene e.g., only for display purposes, nothing is done with it and clear orphaned doesn't apply
- Show and edit dialog area coords
- Version output with the -v flag
- Option paste audio container into scene audio container list with CTRL+C + CTRL+V
Fixes:
- Fix: ' in filename of display text
- Fix: Scroll starts at 0,0 if changing over from menu
- Fix: android is not compiling
- Fix: Scrolling text out of sync with pixel art
- Fix: macos prints shaders
- Fix: macos freeze with cursor on edge