5.3.4 1245 Update released

  • #1, by SimonSTuesday, 11. February, 23:12 A month ago
    Ilios stuff:

    - Matrix functions, Mat3 from Mat4, Scale, Translate, Rotate for Mat3
    - Picture now has the fields: Scale, ScaleX, ScaleY, Rotation, RotationCenter, ShaderSet like lua sprites
    - Fix: ObjectBehaviour is not rendering if there's no sprite
    - New fields for Vis: Platform, SystemLanguage, SystemLanguageCode, DisplayResolution, CursorPos
    - Fix: extension show already defined
    - il debugger, set breakpoints on lines and start with F5
    - Outlets can now also be array types of all primitive types, string, point and path

    New things:

    - steam sdk update, 1.61, you need to update the dlls for it work
    - TMX now supports orthogonal, stacked and hexagons
    - Expanded tree items in the audio system and the outfit are now saved
    - Option to export component video separate
    - Find unused entities, checks only for direct links and not objects on a scene e.g., only for display purposes, nothing is done with it and clear orphaned doesn't apply
    - Show and edit dialog area coords
    - Version output with the -v flag
    - Option paste audio container into scene audio container list with CTRL+C + CTRL+V

    Fixes:

    - Fix: ' in filename of display text
    - Fix: Scroll starts at 0,0 if changing over from menu
    - Fix: android is not compiling
    - Fix: Scrolling text out of sync with pixel art
    - Fix: macos prints shaders
    - Fix: macos freeze with cursor on edge

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  • #2, by BluecrystalSaturday, 22. February, 07:59 A month ago
    Hallo, hab das neue update durchgeführt, jetzt kann ich nicht mehr mein Projekt laden ?
    Woran liegt das ?

    Sry hab jetzt festgestellt es wird schon geladen, aber springt mir nicht in die Spieleinstellungsseite.

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  • #3, by SimonSSaturday, 22. February, 21:18 A month ago
    Richtig, das behebe ich noch mit einem Bugfix.

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