Thanks for the answer, but when I hover over the play buttons, I can’t see a viseditor.log. The only entries I have there are „run game“, „run game on scene“ and „go to messages.log“.open up the editor. hover over one of the play button icons next to the search bar. click on the go to viseditor.log option. open up the viseditor.ini file in notepad or something similar (notepad is fine) & edit the date on this line "LastUpdateCheck" & set the date to yesterday or something - make sure you close VS before editing/saving the file. Relaunch the editor & it should prompt the download again.
Hi Simon,Hi. is there any update on this?My inventory items each have an animation with 2 frames. One frame shows the normal item image and the second frame is a blank png, which is selected to be shown when the item starts to be dragged, to hide it in the inventory slot.When the item is dragged, the static image (not the animation) was previously being used by VS as the mouse cursor, and so I had also added cross hairs to the static image to help with more accurate dropping onto scene objects.So this scenario allowed me to have one image for the item, another to hide it in the inventory slot, and a third being used while being dragged.It seems that one of the bug fixes has changed the dragged cursor icon to now be the animation instead of using the static image.Could you please make this an optional setting?i.e. Either to use the static or animated cursor when dragging.Thanks
Hi Simon,Hi. is there any update on this?My inventory items each have an animation with 2 frames. One frame shows the normal item image and the second frame is a blank png, which is selected to be shown when the item starts to be dragged, to hide it in the inventory slot.When the item is dragged, the static image (not the animation) was previously being used by VS as the mouse cursor, and so I had also added cross hairs to the static image to help with more accurate dropping onto scene objects.So this scenario allowed me to have one image for the item, another to hide it in the inventory slot, and a third being used while being dragged.It seems that one of the bug fixes has changed the dragged cursor icon to now be the animation instead of using the static image.Could you please make this an optional setting?i.e. Either to use the static or animated cursor when dragging.Thanks
Just to add, a demonstration was previously posted here.