[Solved] Character can move during cutscenes with pause

  • #1, by marco-roncoTuesday, 22. August 2017, 15:17 7 years ago
    Hi smile

    I don't know if this is a bug or it works as intended.

    I have a cutscene,
    where a dragon roar, the character pauses for 500ms,
    then runs away.

    My issue is that, if the player clicks with the mouse during the pause,
    the character could move.

    This happens with the "Begin Cutscene"...




    But it also happens with Hide cursor...



    What am I doing wrong?

    If the pause/hide cursor in a cutscene let's the player move around, what could be an alternatve solution?


    This issue is also a problem in "At beginning of the scene" Action:
    since the player is fading to a new scene, I added a "pause for 300ms" as
    first action of "At beginning of the scene". 
    Then I set a "Begin Cutscene" as Simon suggested me.
    The problem is: if a player clicks on a door or something, the action is performed,
    and the characters is now, for example, in another location, then the cutscene
    triggers and appears in the new location.

    Any help? 

    Thanks smile

    Newbie

    22 Posts


  • #2, by afrlmeTuesday, 22. August 2017, 15:54 7 years ago
    Sounds like a bug to me. If a begin/end cutscene or hide/show cursor event wrapper is used then interaction should be disabled.

    Imperator

    7278 Posts

  • #3, by marco-roncoWednesday, 23. August 2017, 14:33 7 years ago
    Hi smile

    I've tried to make a video to better understand the issue, as Simon suggested.
    Hope it helps




    Newbie

    22 Posts

  • #4, by marco-roncoWednesday, 23. August 2017, 14:55 7 years ago
    Simon and AFRLme have found the issue smile

    I use the "Avoid Chain Skipping Display Text" script that is available here:


    If you want an alternative solution, you can take a look to this reference by AFRLme:

    There's an optional solution for not using either cutscene or cursor wrappers.
    https://wiki.visionaire-tracker.net/wiki/How_To_Disable_Inte...(h2)
    I didn't finish typing up the tutorial or create a ved example for it, but all the screenshots required are on the wiki page.

    Newbie

    22 Posts