Then coding will be developed like 'Mod' for game engine rather than core base in game.
Or it already is now. lol
You mentioned you're making faster ways in order to cover actions in the engine. It means, you already made custom mod (your personal work-flow) as script and using it. If you use it personally then it ain't mod. But you show it to public. Then the script, is, kinda mod.
If mod things are converted into in-game with better... functions. Then mod became obsolete unless it still has slow works (then I'll use the mod anyway).
Ah, that's the problem for Construct 2. Limited actions.. I'll mark it. Then it's bound for flash games or simple mobile games I guess.
I hope Unreal Engine 5 with easier work-flow just pops out before I make another game. lol
Why? because I believe there will be 5... I saw it in my dream.
Also I think Unreal has better program languages too.