Update object texts after changing language

  • #1, by LebosteinFriday, 22. May 2015, 13:12 9 years ago
    I have some object texts in my scenes and menus. I set these object texts in the action "at beginning of scene". If I change the language now, the object texts in the current scene or menu are not updated. The only way is to leave the scene and come back.

    1. Is it possible to update all object texts in a scene with the text of the current language (undocumented function maybe)?
    2. If not, how I can reload a scene or menu without leaving the scene?

    Key Killer

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  • #2, by afrlmeFriday, 22. May 2015, 13:38 9 years ago
    Use a show scene action part with immediately option ticked. However animations will be restarted.

    Why not just make it so player has to change language via options menu only? Problem solved. When they go back to last scene it will be reloaded anyway & at begin of scene action will be performed again. Or you could create the actions you are talking about in the at begin of scene action as a called by other action, then you can call it as needed.


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