Two multiple condition in One object

  • #1, by xemencoSaturday, 14. June 2014, 23:30 11 years ago
    Hi

    I've found Visionaire Studio recently, I gotta say it's very nice and very easy to learn.
    I'm just learning the engine by making a little game for myself.

    I have a problem right now, the character in my game has an "Object A" , when the "object A" interacts with another "object B", an animation plays(character throw the Object A to Object B and object B will disappear), I want to hide the character when animation play and un-hide it when animation finishes and Object B disappears.

    I can do that but , when animation finished , character is hidden and then I click to move , character appear and move to the point.
    I don't know why! Maybe I went whole the way wrong to do this. Maybe I have to set two condition on Object B (one for object A and one for object B), (to change the Object A condition to false and then again to true to make character disappear and appear)

    Newbie

    6 Posts


  • #2, by afrlmeSunday, 15. June 2014, 00:28 11 years ago
    Based on your action parts it should show the character after the crow_pashe animation has finished playing... it could be a bug or something mind. Are there any errors listed in the log files?

    As an alternative method: you could use the "set character visibility" action part for hiding/showing the character.

    Imperator

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  • #3, by xemencoSunday, 15. June 2014, 02:18 11 years ago
    Thank you AFRLme !!!
    The alternative method worked grin I haven't noticed that action wink

    Newbie

    6 Posts

  • #4, by afrlmeSunday, 15. June 2014, 02:52 11 years ago
    No problem... what I'm here for, I guess? wink

    Imperator

    7285 Posts