#13, by afrlmeWednesday, 30. April 2014, 16:05 11 years ago
Yeah sure there's probably a way to sort it out with Lua, the data structure parts, animation index for characters & adding scripts to individual animation frames. I don't have the time or inclination to mess around for 5 million hours trying to work out how to sort it out like that. The most ideal solution would be if there was a hook which listens out for when characters (global) get new destinations & the current direction they are facing based against direction they will be heading off in. With something like that I could probably write a script easily enough.
Can't you work on other stuff until later on? I'm no sure how long until the RC update comes out but I've been told it shouldn't be too long. Hopefully some time next month. I don't know if the hook function Alex was talking about will be included though. I don't have a changelog, so only Alex & the other devs can set an exact date & tell us what will be included.