Hi guys, any body has a clue how to play the transition animation for smooting between character's walk-cycle and idle animation? Character's walk-cycle frames are 325-350. Idle animation is between frames 0-300. And the transition between walk and idle is 301-324. Idle to walk is 351-375. I have assiged the walk anim and idle anim into character's walk and standing animation sections. And assigned the transition anim into character animations section on character's tab with the name "walk_start" and "walk_stop". ... But how I can use the walk_start and walk_stop animations before and after the character's walk-cycle?
Without these smooth transitions, when the character stops, it immidietly jumps to idle animation and it looks bad.