Text skip with left click using one linked audio file

  • #1, by rouven-schumacherMonday, 06. September, 13:05 2 weeks ago
    Hi there smile

    Of course to avoid too much text on your screen you have the option to skip to a part of the sentence without created several text commands for that. (Example: I think I need some help <p 3> using the software. <p 2> )
    Do you need to cut the audio file in two halfs, when you'd like to combine it with this skip option and split the one command into two commands? (Example: "I think I need some help" and "using the software.")
    Or is there a way to let it automatically jump to the middle of the sentence like the visual text does (or maybe to a marker in the audio file that I set in my audio software)?

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  • #2, by afrlmeMonday, 06. September, 13:33 2 weeks ago
    You would need to split the speech audio files into segments & create display texts for each part. You could type the full text in each part if you want to show all of it & just assign the relevant speech audio file to each display text, that way you can skip through different parts of the speech audio while still showing the same text on screen.

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  • #3, by rouven-schumacherMonday, 06. September, 14:32 2 weeks ago
    Okay, thank you.
    So there is no simpler way to save some time using a Lua script to let an audio file begin at a different time position or something?

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  • #4, by afrlmeMonday, 06. September, 15:05 2 weeks ago
    Only if the sound is played with Lua script through the openAL sound engine, but the volume channel for that is linked to the sound effect channel & can't be changed. Unfortunately there is no in-engine method for assigning multiple speech audio files to a single display text - besides it only takes a few seconds or so to create/copy paste a display text action part, type some text, & link a file to it.

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  • #5, by rouven-schumacherMonday, 06. September, 16:18 2 weeks ago
    The process that will need a lot of time is going to be cutting, exporting and naming the many short audio files.
    I'm not a great fan of showing a complete long sentence on the screen. I believe the user is always inclined to read faster than to listen. So he starts to skip every audio file.
    But anyway thank you for the answer!

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  • #6, by esmeraldaTuesday, 07. September, 09:26 2 weeks ago
    Honestly I doubt you will prevent text skipping by making the sentences shorter or showing half a sentence. Most will still read quicker and skip to the next half sentence without really listening to the audio. 
    (And I for example would be a bit annoyed that I had to click twice the amount of times than usual. ;-) )
    In fact I think voiceacting is more effective with longer texts, because you at least hear a longer part before you click away.

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  • #7, by afrlmeTuesday, 07. September, 12:59 2 weeks ago
    I typically tend to listen to the voice overs the first time I play a game, but only if the voice over quality/acting is good & they don't talk for minutes at a time - otherwise I get bored & start skim reading & skipping.

    The thing is you could actually prevent people if you really really really wanted to from skipping the text, but most people would likely not appreciate that very much.

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