Switching Talk Animations mid Dialog and Dialog with multiple Characters

  • #1, by lauchstangeMonday, 22. May 2017, 12:19 7 years ago
    Hey guys!

    So for our project we have to switch talk animations mid Dialog, as the main character
    is consisting of himself and another animal wrapped around him.

    So I wanted to ask you, is there any reliable way to switch talk animations of a character
    in the middle of a dialog? How about triggering an outfit switch every time, the other character starts talking?

    Also how do I create a Dialog with two NPCs at the same time?

    I hope you can help me!


    4 Posts

  • #2, by afrlmeMonday, 22. May 2017, 12:50 7 years ago
    You could use outfit switch or you could create multiple animations for the same direction inside of the outfit which you can toggle between by using the action part "change character animation index", which allows you to determine which animation should be playing.

    As for multiple NPC conversations, you can add some action parts to be executed or call an existing action block via the various options on the bottom right hand side of the dialog section of the editor. You could use display text action parts, change character animation index values, swap out outfits, change conditions/values, etc. Trigger cutscenes & so on & so on.


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  • #3, by ke4Monday, 22. May 2017, 13:37 7 years ago
    I'm switching between outfits when needing this.

    Key Killer

    810 Posts