Today's problem is a spiraling staircase. We have a scene of a downwards spiraling staircase. I'm having wee bit of a trouble of scaling a character properly, as she's moving down the stairs. The scene is shot from above (see the picture), but I'm having no luck with scaling the character by using waypoints. The size of the character changes randomly, as every waypoint scales the character to certain size. So, is it possible to scale the character correctly, as she descends down the stairs, or do we need to design the scene (literally) from another perspective?