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Snow prints

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  1. · 14 years ago
    How to create a snowprints which character leaves in the snowy ground while he is walking?
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  3. · 14 years ago
    I like the idea behind this (attention to detail & all) you would probably have to combine Lua Script with animations to pull this off & have the furthest animations fade out after x amount of steps taken so that they can be reused & it would have to check current ground type too.

    quick idea would be to call animation frames manually inside of Lua with an incremental counter & execute a script via the animation frames of a walk cycle (when a foot touches the floor) & have it check character direction & character/animation scale & position so it knows where to place it.

    I can't really speculate on how to achieve this, off the top of my head but it's a nice idea all the same & maybe I or one of the other users could look into it at some point wink
  4. · 14 years ago
    Thanks man, but it's a kind of sad for me that I'm not a programmer at all roll
  5. · 14 years ago
    Just an addition; actually I'm planning to do this adventure game based on Fargo atmosphere and its set design. So the snow is crucial for me. But unfortunately I'm only artist, writter and sound designer. I should really learn how to program :-/
  6. · 14 years ago
    the current script I'm working on for Marvel might be adjusted to work for this ...

    I'm working on a script which dynamically plays footstep sounds triggered on foot contact with the ground & the volume is controlled based on character scale & audio balance based on characters x position on the screen & a variable for checking ground type but can probably be used for the snow thing too.
  7. · 14 years ago
    by the way I liked Fargo - nice & disturbing & you've reminded me that one of the characters in Fargo look somewhat like what I have in mind for one of the characters in my game - providing my recollection is correct & that my mind isn't filling in the blanks for me - so cheers wink

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