Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.

@template(Header)
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   at System.Collections.Generic.Dictionary`2.FindValue(TKey key)
   at siteface.Core.Template.Execute(String html) in /home/simon/Documents/siteface/siteface/sitefaceCore/Core/Template.cs:line 631
   at siteface.Core.Template.Execute() in /home/simon/Documents/siteface/siteface/sitefaceCore/Core/Template.cs:line 604
   at siteface.module.CMSModule.<>c__DisplayClass2_0.<RegisterCallbacks>b__3(String[] str) in /home/simon/Documents/siteface/siteface/moduleCMS/Modules/CMSModule.cs:line 81
   at TemplateSlang.TplCall.Visit(ExecContext e) in /home/simon/Documents/siteface/siteface/sitefaceCore/TemplateSlang/TemplateSlangMain.cs:line 3441

Side scrolling Adventure Demo like Max Green

  • #1, by AvenMonday, 04. July 2016, 20:34 9 years ago
    Hey Guys!

    Is there a tutorial or a demo template for a side scrolling adventure game like Max Green so newbies can look into and learn from?

    Max Green: http://www.indiedb.com/games/max-greene

    Thank you
    Alex

    Newbie

    23 Posts


  • #2, by afrlmeMonday, 04. July 2016, 21:14 9 years ago
    Not as far as I'm aware. You could always try sending SDMono a pm. The basic principal is the same as a regular third person point & click game except you are limiting the walking mostly to the sides instead of multi-directional which is easy enough to do. Only include walk animations for the directions you want the character to walk & the engine will automatically select the closest direction if the actual intended direction is not available.

    Imperator

    7289 Posts

  • #3, by AvenMonday, 04. July 2016, 21:15 9 years ago
    I've sent him weeks ago bu it seems he isn't active here anymore :/

    Newbie

    23 Posts

  • #4, by afrlmeMonday, 04. July 2016, 21:54 9 years ago
    Must just be busy. He usually pops in every so often, but aye I've not seen him online in a while. I doubt he would give you a template or access to the ved files for his games though anyway...

    What I said earlier still stands. Another thing is that you need to use really small way borders to limit the characters movement.

    Imperator

    7289 Posts

  • #5, by AvenMonday, 04. July 2016, 21:56 9 years ago
    Yeah I tried it. Little bit confusing grin This is why I wanted to know how he made it in Max Green. Love his demo! Thanks for your reply as always. smile

    Newbie

    23 Posts

  • #6, by afrlmeMonday, 04. July 2016, 23:19 9 years ago
    No problem. wink

    If you want some demo templates, then check out the download page for VS. Visionaire > Download (via main menu). I think most of the games that were entered into the last VS competition are available to download on that page along with the ved & resource files for each one. Any of those will do as a starting point for reference.

    All you have to do is design your graphics for side-scroller perspective & then create really tight way borders & that's about it. You may also want 2 character outfits. One for walking only which has left & right or diagonals too & then another for general idle & interaction (if you want to use all 8 available alignment directions).

    Imperator

    7289 Posts

Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct.
</section>
@template(Footer)
#################

   at System.Collections.Generic.Dictionary`2.FindValue(TKey key)
   at siteface.Core.Template.Execute(String html) in /home/simon/Documents/siteface/siteface/sitefaceCore/Core/Template.cs:line 631
   at siteface.Core.Template.Execute() in /home/simon/Documents/siteface/siteface/sitefaceCore/Core/Template.cs:line 604
   at siteface.module.CMSModule.<>c__DisplayClass2_0.<RegisterCallbacks>b__3(String[] str) in /home/simon/Documents/siteface/siteface/moduleCMS/Modules/CMSModule.cs:line 81
   at TemplateSlang.TplCall.Visit(ExecContext e) in /home/simon/Documents/siteface/siteface/sitefaceCore/TemplateSlang/TemplateSlangMain.cs:line 3441