#1, by caligarimarteWednesday, 18. May 2016, 20:13 7 years ago
The regular Fade-to-Black on a Scene-Change works fine, but then when the new Scene should fade in, the Screen stays black until the Fade (which cannot be seen, all I see is Black) is over, then the Screen appears in an Instant.
This only happens when GameShaderExclude is set to 1 or above in my StartUp-Script.
The really strange Thing is that the Fade-Out works, but the Fade-In does not, but that makes me guess that the Bug should be easy to fix, as whatever makes the Fade-Out work only needs to be applied to the Fade-In, I suppose.