Hi! I'm looking for an options to
set a character to another character, does something like that exists?
My dilemma is this: I'm making an adventure game (curse of monkey island-style), and there is a magic sword in the inventory at some point. However, when you talk to the sword in the inventory, it should show up on screen next to the main/current character, as an character this time, so the player can talk to it. This needs to be possible at every scene.
Right now when it's being talked to I'm
- hiding the sword character,
- have it set to a position on the screen and then
- chase the current character and then
- show the sword character ,
but since all the way borders are very different on every scene it isn't possible on all the scenes, there is simply not a coordinate on screen where this trick works on every scene.