Scrolling, particles and animations

  • #1, by nfuchsThursday, 22. December 2011, 11:15 14 years ago
    So this is the wishlist forum right?

    I'm evaluating the engine as a possible choice for a game, so I'd like to ask around if the following things can be achieved right now or if will they be implemented into the next version.

    I'd like to achieve scene scrolling in the following fashion: When the cursor is at the screen edge on the right, the scene should scroll until I move the pointer from the screen edge. But it should not scroll back to the start. I'd like it to stay where it stopped. And if I move the cursor to the left edge, it should scroll back to the left until I stop it by moving the cursor back to the screen center.

    Also I'd like to pin particle systems onto object areas. So they will scroll along with the screen and not float all over the screen. Can I do this now?

    And also character animation possibilities and walk speed setting that I've wrote about yesterday in this thread: Thread

    Maybe there will be more questions as I explore my needs for the game to be developed the way I prefer. smile

    Thanks!

    Newbie

    3 Posts


  • #2, by AlexFriday, 23. December 2011, 18:09 14 years ago
    the scrolling can already be done: use the action part 'center scene on character permanently' and check 'clear centering'. In the scene properties select 'scroll scene if cursor is at the screen edge'. you cannot change how the particle systems are displayed. This must be fixed in the engine.

    Great Poster

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  • #3, by nfuchsMonday, 26. December 2011, 16:55 14 years ago
    Yep, scrolling is ok. Thanks! Do you know -approximately- when will you release the new version of the engine and what kind of improvements will it have?

    Newbie

    3 Posts

  • #4, by AlexThursday, 29. December 2011, 21:22 14 years ago
    sorry, I can't say that. Those estimations are never right so they don't make sense and just put us in jeopardy wink

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