#3, by VlkWednesday, 14. January 2015, 17:55 8 years ago
Hi! Thank you very much for quick reply!
I actually downloaded your template before I posted this and tried to look at it - but couldn't really find the solution, although I can see that you have there what I need. Since I haven't followed you how you did what, I am all lost :-(
What I did is I created objects inside my savegame menu, I named them Position_on_1,2,3 etc. as in Glen's tutorial. I loaded image of the highlight frame to them and defined the interaction area. Then I created the Position_1,2,3 objects (also created interaction areas for them, inside the areas of Position_on_1 etc. objects) and gave them condition Position_1_active? and set it for each to false. In actions of Position_1,2,3 ect, I set this:
.-POSITION_1 will have every CHANGE CONDITION POSITION_(2,3,4,5,6)_ACTIVE? to FALSE except the CHANGE CONDITION POSITION_1_ACTIVE which will be TRUE.
Then, in Position_on_1,2,3 etc., I linked condition "Position_1,2,3 etc_active?
In other words, everything which is mentioned in the tutorial. The result was that nothing showed up. I've played with settings a little bit and I've been able to set 0 visibility for the frames at the begining of the scene and to show them when I clicked them, but I could not find how to unhighlight the previous slot if you clicked on a new one. I just click and click until all of them are highlighted and then I have to leave the scene to reset it.
What do you think please? Could you please give me a hint on how to make the old highlights disappear when I click on a new slot?