Right click not working and other bugs

  • #1, by BarneyWednesday, 20. August 2014, 22:31 6 years ago
    "Right click (execute at destination)" doesn't work now whatsoever. Immediate execution still works.

    Also, when you go to an animation's properties and change the "Pauses" parameter, the change doesn't take effect even if you save and run. You have to click on some other object for the program to acknowledge the change. The same goes for when you make changes to an action part: for example, if you change a pause from 100 ms to 5000 ms and then run the game without first clicking on some other action (or menu element, I guess; I haven't examined this bug thoroughly) everything will stay the same. And then, when you quit the game and look at the action part, you'll see that it still says 100. The program basically forgets what you've just told it.

    This is frustrating. Every time I'm like: "An update! Finally, this problem is solved!", another issue arises. =(

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  • #2, by SDMonoWednesday, 20. August 2014, 23:24 6 years ago
    Yeap same here... problem is that before the update you were able to confirm changes like that pressing the enter button... this no longer works.

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  • #3, by afrlmeThursday, 21. August 2014, 00:29 6 years ago
    The text box thing is a wxwidget issue. Hopefully it will be fixed in next update of wxwidgets. Quickest method for making sure number inputs have been set is to type it in & then quickly press up/down arrow button & it should save the new value.

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  • #4, by AlexThursday, 21. August 2014, 02:16 6 years ago
    right, this is a wxwidgets issue. hopefully there will be an update soon, otherwise we may have to revert to the previous version since there are also other problems.

    I'll fix the right mouse click issue.

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  • #5, by SDMonoFriday, 22. August 2014, 18:37 6 years ago
    wink Hope they update the wxwidget. What would it mean for you (or for us) to go back to a previous version?

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  • #6, by AlexSunday, 24. August 2014, 00:19 6 years ago
    seems like the problem with the input control for numbers was our fault red that happened when we fixed some other mac related problems. We'll probably provide an update with this issues fixed soon.

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  • #7, by AlexTuesday, 26. August 2014, 16:00 6 years ago
    I've now added additional options to right mouse button (and middle button and left button hold):
    1. "no individual execution at destination": character will not move
    2. "send character to cursor": character walks to clicked position
    3. "send character to object only": character only walks to destination if clicked on a scene object

    I hope this will be sufficient for all use cases now.

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