Recommended way to show an interface that user can drop inventory items to?

  • #1, by chrisgSaturday, 28. March, 03:56 2 months ago
    Hello! I'm a brand new user and have learned quite a bit through tutorials and the docs and just experimenting in Visionaire Studio and mostly I'm really finding it easy to learn.

    I've hit my first snag where I was hoping to get some pointers for the community: I have a chest object, when the user interacts with it I want to show a close up view of the inside of the chest. I want the user to be able to use their inventory (i have a strip across the top of the screen showing their inventory items) to drop item into the chest, or click on objects and get them out of the chest.

    I tried doing this as another scene, and using the 'show scene/menu' action part. This worked, and i can see inside the chest and i can still see the inventory across the top of the screen. I tried to have an object inside the chest, it has the 'item dropped' Action. This doesn't activate though ... and I was wondering if scenes only work if I actually send a player there who can walk up to the object?

    Is there a better recommended way to do this?  Should I use an 'interface'? and if so can I show the inventory and use the 'item dropped' action on an interface?

    Thanks in advance!

    Newbie

    15 Posts


  • #2, by chrisgSaturday, 28. March, 12:40 2 months ago
    Well I solved my own problem eventually ... I hadn't noticed that there were two options for 'Item dropped' actions - one grouped under 'EXECUTE AT DESTINATION' and one grouped under 'IMMEDIATE EXECUTION'. Once I changed it to the latter one, it worked fine. It obviously wouldn't work with the first because there is no character on the screen or anywhere to walk to. 

    Newbie

    15 Posts

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