Hello. I am working with a developer for their game jam entry, and they are running into an issue with their audio.
When I cut the files, I trim them really close to the actual content, I guess this is a problem with the engine?
as you can see here:
- my intro of the file is not clipping, but when it's played in the engine, the file starts with a "click" and it starts like it's chopped into the start of the waveform.
Does anybody know what is happening? and I am hoping there is a setting to resolve it, because re-exporting 400 audio files is not on the top of my "want-to-do" list.
If there is no fix, and I do have to re-export, can somebody give me the number of samples or milliseconds that I need to add to each of the files?