I've been testing the particle system. The problem is a could not get it displayed in the game whatsoever. It's already selected in the "properties" tab of the scene and even linked to a bulb animation (pretends to be dust particles that are visible when the character lights a bulb).
I can see the particle system working fine at the preview screen (I've made the particles big so they are clearly displayed on the screenshot), but in the game is not displayed by any means, nor at the beginning of the scene or when the bulb is On/Off.
To make it clear, the bulb object and the bulb animation are different objects so the true/false condition do not interfere with the on/off cycle. I've got more conditions and actions attached to this object so I think that is not the problem.
If I want the particle only visible when the animation is displayed do I need to select it at the properties of the scene too? I tried both and neither option works.
Thanks in advance