local maxLife = 2.0
local minLife = 1.0
graphics.getParticles(game.CurrentScene.Objects.object).life = {0.0,minLife,-10000,0.0,maxLife}
graphics.getParticles(game.CurrentScene.Objects.partikel_schleim_01).life = {0.0,minLife,-10000,0.0,maxLife}
graphics.getParticles(Scenes.akw_sicherheitsgang_minispiel_01.Objects.partikel_schleim_01).life = {0.0,minLife,-10000,0.0,maxLife}
22:19:55.559:[string "(30,49)"]:4: attempt to index a nil value
22:19:55.559:stack traceback:
[C]: in function 'debugerror'
[string "function debugfunc(err) debugerror(err) end"]:1: in function '__newindex'
[string "(30,49)"]:4: in main chunk
22:19:55.559:Failed to run string in Lua:
22:19:55.559:String content: local maxLife = 5.0
local minLife = 1.7
graphics.getParticles(Scenes.akw_sicherheitsgang_minispiel_01.Objects.partikel_schleim_01).life = {0.0,minLife,-10000,0.0,maxLife}
ParticleContainers.T5_minispiel_schleim