Super unhelpful Sidenote from my Side: I would reeeally love if Visionaire supported good ol' Tracker Modules WITH the Ability jump between Patterns -- I was sooo pissed when Unity was like "hell yeah, now we support Tracker Music" and they just forgot about the most important Feature... just imagine what great musical Transitions one could create, MI2-Levels of Greatness!
Tracker? You talking about things like Renoise? I had a friend who made music with that thing. I could never wrap my head around it. I preferred more straight forward DAW with piano rolls like Propellhead's Reason.
@vanoak: Simon has mentioned that he's working on some kind of plugin module thing for a future update, but I don't really understand exactly what it is for or what it will allow.
Also a new sound engine is in the works. You can check out some graphical mockups in the most recent kickstarter update that Thomas (Marvel) posted for Oak Island @ https://www.kickstarter.com/projects/visionaire-studio/oak-i...
-- browse down the article until you see the images/info. I assume this is still not what you are talking about though. Anyway, general idea behind the new sound engine is that you will be able to directly apply various fx modules & fade, crossfade, filters, adjust volume, the balance & so on for sounds as well as set each sound to the relevant sound channel (sound, music, speech). I'm not 100% sure, but I believe these sounds & the various parameters might be tweakable with Lua script - well at least here's hoping.