Object center gets active if an object was moved

  • #1, by LebosteinSaturday, 24. January 2015, 21:06 6 years ago
    If you move an object, and the object center is deactivated (-1) then the object center gets a value. That is very annoying to reset all object centers after moving and arranging some objects. Deactivated should remain deactivated.

    Key Killer

    598 Posts


  • #2, by afrlmeSaturday, 24. January 2015, 21:26 6 years ago
    They all start off as -1, therefore in theory none of them should end up with automatic object centers (z-index). I guess it's a case of how many objects do you want to have with object centers, as opposed to how many without object centers?

    I suppose maybe a checkbox could be added to determine if object center should be locked. Maybe the devs would be willing to add something like that to the properties tab for scene objects.

    Imperator

    6817 Posts

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