#1, by LebosteinSunday, 25. January 2015, 11:43 10 years ago
At the moment, the object area must be a polygon. But why the object area could not be the visible pixels of the object image optionally? I have seen, the characters use this functionality. The mouse cursor gets active on a character, if the cursor is over visible pixels of the character image. This feature seems implemented already.
PS: by the way: There is a bug with a mirrored character animation. The cursor uses the unmirrored sprite to check if its on the character. Very noticeable if you have a side view of a giraffe for example.