#12, by AkcayKaraazmakTuesday, 04. August 2015, 20:33 10 years ago
1-) Have your character ready in Mixamo
2-) Expor your mixamo character as .fbx file
3-) Import it in the 3d software that you familiar with and then export is as .X file and use it in Vis. (Keep the model and textures in same directory when you are using in Vis)