#3, by SimonSMonday, 12. January 2015, 21:19 10 years ago
Scenes are small, what get's big are the actions and texts. So use 1000, no problem, use 10000, still no problem, considering that a Daedalic game has around 500 000 action parts and 100 000 texts (that's all at runtime in RAM, takes around 70MB for Deponia).