Thank you, another question:
is it possible to nest if conditions in the action chain?
I have this pseudo situation but it's not working as expected: the first IF layer works, then it seems to check correctly for condition_2 (it does "other stuff")
When I get back to the action chain with a new click and condition_2 is false it doesn't execute the second layer ELSE (do something).
IF condition 1 is true
IF condition 2 is true
do other stuff
CHANGE CONDITION 2 to FALSE
Should I handle it with lua returning different values and check those?
Thank you in advance