but in the meantime does anyone have any requests for LUA Scripts or possible ideas for when I decide to resume scripting?
anything but 360 degree panoramic scenes @ NigeC!
P.S: please check the lua board & sticky topic wiki page to make sure the script hasn't already been done!
Hard task. I don't know if there is any way to realize it.
I'm hoping David adds some new player commands along with the new sound engine!
I will ask divo about the RGB settings ... although seems a bit of a strange idea?
I would like to adjust contrast settings myself.
And here is one more - easy - thing i really would like to realize with lua: A classical fade out/fade in without changing the scenery or blending to a black menu.
if you just want to smoothly fade the screen to black then back again we could do that with the editor itself; a condition or better yet a value & the jump to x action part for creating a loop then we just add a small function in lua to check if screen brightness has reached x value so that it changes the condition or value to kill the loop. or we could just use lua on it's own to achieve this also. (you would use a pause x value to control the speed of the fade in/out)
haha you created this Engine mate!
it's 2D not 3D so there are no cameras we can adjust like in Adobe After Effects / 3Ds Max etc.
if we had 3D support we'd be able to zoom in or do the panoramic thing like NigeC wants ... without having to resort to loads & loads of animation frames.
for the zoom: maybe use adobe ae to make a video zooming into said object then switch to x scene without fading or enable an image over the top of the scene maybe - I dunno?
Zooming: I think in theory this would be possible... also for a 2d engine. But i don't know, if alex has to implement some more flexibility first. It's already possible to zoom animations.
Sound- and color-manipulations via lua Maybe there is a chance to realise it with an external script... based on the idea divo had?
Moving the whole scenery:
My character is playing on a ship, which has to move up and down because of the tide. I could need a script wich moves the whole scene .... just everything ... up and down.
the screen manipulation of colors (hue), contrast, saturation is something I'm interested in myself.
you'll have to ask alex about the zoom thing.
wait until 3D is implemented into the engine (let's say by 2023 - possibly)
haha!
some of the modules & plug-ins of the open-source lua thing I linked above sound interesting ... maybe Alex can find something useful in it to integrate into the VS engine?